Over 75% Funded and Rhino Cannoneer Highlight!
almost 2 years ago
– Sat, Oct 29, 2022 at 10:43:56 PM
Almost there!
We are now over 75% towards our funding goal!
We are excited and confident of the momentum of the campaign. We have already done better than our Barnacle Bay and Shovel Knight campaigns!
We hope to dig out an exciting announcement in the next day to share with you all. We are just waiting on some final confirmations. ;)
In the meantime, ways you can help the campaign is to share the kickstarter around on social media to help get more eyes on the project.
You can also choose to add the estimated shipping amount to your pledge to increase our funding without actually spending more funds. Your pledge amount will be credited towards your pledgemanager where you will pay for you final purchases and shipping after the campaign ends.
Now it's time to talk about one of our new ghost enemies!
Rhino Cannoneers
The new Brute type enemies are LaCluck's rhino cannoneers. While bearsharks were terrifying to have in your face, these rhinos are devastating as soon as they lay eyes on you.
These brutes start off the campaign with 2 Attack, 5 Health, and 1 Defense. While they may have less defense than a bearshark, they are able to fire explosive cannon shots across the map from range.
If a hero is wounded by a rhino's attack, that hero's space is set on fire with a fire token.
Check out this amazing paint job by Drew Drescher!
When your hero enters or finishes an action inside a fire space, the hero takes 1 wound. Heroes can put out fire for 1 action by rolling a Knowledge Check. Every Axe symbol rolled will allow your hero to put out fire in 1 close space. If you fail to roll any axes when trying to put out fire, your hero burns themselves and takes 1 wound. At the end of an initiative round, fire spreads to all adjacent spaces.
Be sure to take care of these brutes quickly or the board can easily be set ablaze!
Let's keep this Kickstarter sailing! Thank you all for the amazing support.
Keep Calm and Wander On.